Aktiviti 2 : Jurnal Kajian Tindakan

Friday, November 13, 2009



Tajuk : Pedagogical reasoning, creativity and cooperative learning in the visual art classroom


Penulis : Kerrie Corcoran and Cheryl Sim Cannon Hill Anglican
College and Griffith University, Brisbane Australia





Artikel ini melaporkan kajian tindakan yang menggabungkan pendekatan proses-produk untuk penambahbaikkan pembelajaran melalui latihan secara reflektif. Kajian tindakan ini berpusatkan kepada pengajaran ekplisit(luaran) daripada model pembelajaran kooperatif yang dilakukan untuk memudahkan pembentukan kreativiti pelajar dalam membuat seni. Salah seorang dari pengkaji telah melakukan kajian tindakan untuk menguji pengajarannya tentang kreativiti dengan mengaplikasikan model pembelajaran kooperatif yang sesuai. Berdasarkan analisis dari data yang dikumpul, pengkaji mendapati bahawa tanggapan pelajar dan kandungan pembelajaran memainkan peranan yang penting dalam pemilihan pedagogi yang akan digunakan. Dapatan kajian menunjukkan bahawa pembelajaran dan pengajaran yang kreatif boleh dicapai dengan jayanya apabila guru memahami sifat dan kriteria pemikiran pedagogi bagi pengajaran mereka yang sendiri.


Metod :Creative Problem Solving Model(CPS)



The strategy originally was formulated by Alex Osborn (1963), creator of brainstorming, founder of the Creative Education Foundation (CEF) and co-founder of a highly successful New York advertising agency.



Sidney Parnes, a bright and creative person who followed Osborn as President of CEF, invested nearly 40 years teaching creativity workshops and course and thinking about the creative process.



The model is usually presented as five steps, but sometimes a preliminary step is added called mess-finding which involves locating a challenge or problem to which to apply the model.
The total six stages are:


  1. Mess-finding (Objective Finding)
  2. Fact-finding
  3. Problem-Finding
  4. Idea-finding
  5. Solution finding (Idea evaluation)
  6. Acceptance-finding (Idea implementation)


The steps guide the creative process. They tell you what to do at each immediate step in orde to eventually produce one or more creative, workable solutions. A unique feature is that each step first involves a Divergent thinking phase in which one generates lots of ideas (facts, problem definitions, ideas, evaluation criteria, implementation strategies), and then a convergent phase in which only the most promising ideas are selected for further exploration.






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